Endurance 1 (Generation 2)

Twists
Two major twists came into play.
 * 1) Instead of 7 teams, there would be none. All 14 players competed alone.
 * 2) Each piece had a special advantage.

Contestants
Eliminated from the right to stay challenge
 * Mysterygame2 used his revival piece on Thunder. This meant Thunder had another chance of winning the game.

Elimination Table

 * [1] Doubledarefan01 had the samadhi, but used a null samadhi twist, voiding out his samadhi.


 * [2] The endurance challenge was to determine the superteams. No samadhi was in play.


 * [3] The temple mission was a superteam mission. Disney, Wood, and Arcanine lost the mission. Wood was safe, leaving Disney and Arcanine to the TOF. However, Arcanine chose to quit the game.


 * [4] Nicole16 played her Knowledge piece, giving her the ability to pick teams for 1 full round. In this case, it was round 5.
 * [5] Trey2288 played his Leadership piece, causing another samadhi into play. He gave it to Broniak & Thunder.
 * [6] Thunderbird667 was originally eliminated, but mysterygame2 used his piece to send someone back. Thunderbird667 was chosen.
 * [7] Round 7 was only a temple mission. It was also a superteam mission, in which Disneyworldlover used his piece.
 * [8] In round 8, Bigdizzleyomama & Mysterygame2 was originally sent to the TOF; however, bigdizzletomama played the Teamwork piece, causing this round to be void, and resetting the round.
 * [9] In round 11, David was originally sent to the TOF; however, he used his piece to get out of it. This forced Andrew to go to the TOF. The last piece was used for the season and it was a 1 point advantage in the TOF.

Advantages
Advantages revealed at the finale/reunion.